Tag: wouldnt

Facebook and some other US tech shares are good value but I wouldn’t buy Tesla, says Blue Whale manager



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The high-flying Blue Whale Growth fund has reaped the rewards of the US stock market’s bounce back from the coronavirus crash – delivering a 34 per cent gain for investors over the past six months.

The global fund – run by Stephen Yiu and backed by Peter Hargreaves – is invested heavily in the US, which accounts for 72 per cent of its holdings and its top ten features a raft of technology-related companies, including Adobe, Facebook and Microsoft.

Considering the remarkable run that US shares and the tech sector have been since the coronavirus crash lows at the end of March, has the market become detached from reality – as some suggest – or have the world’s well-known digital names proved themselves far more resilient than people thought?

Stephen joins Simon Lambert on this episode of the Investing Show to share

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You wouldn’t hit a dog, so why kill one in Minecraft? Why violence against virtual animals is an ethical issue

Violence against animals in video games is ubiquitous. Players can kill or torture animals in various popular games, including Minecraft and Grand Theft Auto V. The rise of this (increasingly realistic) trend in games, along with people’s tendency to go along with it, raises important questions.


Violence against humans in video games has long been contentious—underpinned by the never-ending debate over whether on-screen violence begets the real thing. But violence against animals in video games has attracted considerably less attention.

In a recently published paper, we argue there is good reason to think violence against animals in video games is problematic—perhaps even more so than in-game violence against humans. We think game violence against animals is more likely to promote disrespect for their living counterparts.

The jury is out

In 2005, Australia banned a first-person shooter game called Postal 2, in which players could mutilate and desecrate (virtual) human bodies.

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