Among Us players have started to experience different types of cheating when they hop into matches. Thanks to cheaters, players have had their nicknames edited, their entire crews ejected at the start of the match, and had games where there was an extra impostor. In a game that places so much emphasis on meta-gaming and trust, this is a substantial issue. The three person studio Innersloth has been trying to tackle the problem. It recently explained how it’s hoping to do so.
“We’re rushing to get an account system in place so we can have better moderation and reporting systems built around that,” Among Us programmer Forest Willard told Kotaku. “Also getting help with making the servers better at detecting and blocking hacks. And investigating client-side hack prevention as well. I’m sort of scrambling to get all the right people in place, but I’m attacking it from multiple angles so